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Saudi Crown Prince’s Gaming Obsession Fuels Multi-Billion Dollar EA Deal

Saudi Arabia has taken on large debt to acquire video-game maker Electronic Arts, a move linked to Crown Prince Mohammed bin Salman’s personal interest in gaming.

The kingdom’s decision to borrow billions for the purchase of Electronic Arts reflects Crown Prince Mohammed bin Salman’s fondness for video games. Analysts note that this follows a broader trend of authoritarian states using interactive entertainment as a propaganda platform. Hosts Keith Stuart and George Osborn discuss the investment on a podcast with Annie Kelly, highlighting concerns that Saudi access to a global player base could amplify its influence. The discussion frames the deal as part of a pattern of state-backed forays into esports and digital media.

Why it matters

The deal shows how a sovereign wealth fund can leverage popular media to extend political influence worldwide.

In this story

Saudi ArabiaElectronic Artsgaming industrypropagandaesportscrown princestate investmentdigital mediaglobal influence